Saturday, 6 March 2010

Moving on

I'm moving on from this particular blog to a newer one so I can keep my game design segments in a different area. This blog might get updated but I'm not sure yet.

New Blog: Button Bash Design

Monday, 26 October 2009

Concept Design - Neuromancer Environments extras

Not sure which of these I am going to put in, most likely the last two. The first two look pretty dodgy.. I did a head count last night, there is 53 images in my section of the assignment so far...





Sunday, 25 October 2009

Concept Design - Neuromancer Environments II

Some more stuff, there's still a lot to go and not enough time.

Concept painting:


Layout maps:






Environment Designs/Concepts



Saturday, 24 October 2009

Concept Design - Neuromancer sketches

Let's take a step back in time, to the begining! Here's a bunch of Neuromancer sketches, there are probably more but I think they may be tiny ball point doodles in a book somewhere.









Concept Design - Neuromancer Environments

Moving on with environments, going to take a really long time to get something out of these.

Some Environment concepts




Thursday, 22 October 2009

Concept Design - Neuromancer

Continuing on with the Neuromancer assignment.. Taking a looong time and still not sure what I should be doing next.

Sketches:



Linda Turnaround and poses:




Case Turnarounds:






Poses for Case:




Key Prop Design/Concepts

Brazilian Dex:




Gun:


Cobra:




Neural nodes and Neck Plug:



Some concepts on how to 'jack in' to cyberspace:



Some colour schemes with environments

Street Market

Day:


Night:

Alternate night:


Streets of Chiba City

Alternate Night:


Night:


Day